Monthly Archives: August 2016


Determining the Popularity of Prismata Collectibles using the Elo System

Like many competitive online games, Prismata has a variety of unlockable in-game collectible cosmetic items: unit skins, equippable emotes, and more. However, Prismata differs from many other games in that these items are not obtained randomly through pack-opening. Instead, players complete minigames in the Armory and Black Lab, where they have a choice of a number of different prizes. A consequence of this design is that by examining the choices that players make in these minigames, we can actually determine the most and least desirable cosmetic items.

Want to know what the most popular Prismata skins are? Read on…

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Prismata Art Update!

Hi all,

I mentioned earlier this summer that we’re very close to our Beta milestone, and one of the few remaining tasks is to polish up the remaining in-game art and cosmetics. Today, I want to give an update on how that’s going.

 

Unit Abilities and Attack Animations

This project is almost complete! Indeed, a few new unit animations have already been deployed on the alpha server for testing, and a whole lot more are coming. You might have seen these ones already:

Custom attack animations have been added for a number of Prismata units.

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