Monthly Archives: May 2016


Prismata Ranked Play: The Final Stretch 1

With Prismata entering beta soon, we’re looking to soon complete the rebalancing of our Ranked Play mode. In this article, I’ll be providing an update on how that’s going and what remains to be done.

This mysterious item of questionable value made its appearance in the last event. What is it?

This mysterious item of questionable value made its appearance in the last few events. Will it be explained today…?

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New Puzzles, Balance Patch, Collectibles, and More! 2

Hi everyone!

There’s a lot to talk about on the blog this week. I spent much of the past week assisting with some much-needed server improvements (and neglecting the blog accordingly) so I’ll be getting caught up by posting several articles this week (I’m aiming for three more posts in the next week, but we’ll see how that goes…).

Today, I’m going to speak rather generally about a bunch of different topics, and I’ll follow this post up with two other more in-depth postings later this week.

 

New Puzzles!

You may have noticed that two new single-player puzzle missions were added to the Prismata alpha last week—Lucina’s Rage and Cluster Conundrum. For the time being, these can be found in the “Tier 4a” Master Challenges in Combat Training.

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The Cluster Conundrum puzzle mission, available now! This puzzle was the inspiration behind the recent Cluster Skirmish event from earlier this month.

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Prismata’s Single Player Content: Part 1

As I mentioned in the last article, I’ve been spending much of my time lately working on single player content for Prismata while the rest of the team continues development on art/sound, the servers, the Windows/Steam version of Prismata, and new features. Today, I want to reveal a few more things about Prismata’s single-player content.

Let’s start with a little teaser from our first puzzle collection:

One of dozens of Prismata puzzles we're working on

Debug mode screenshot from one of dozens of Prismata puzzles we’ve been working on. Yep, that’s a 30/30 Overheat Ray!

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