Monthly Archives: March 2017


The plan for Prismata’s Event system

Hi everyone!

We’ve been doing a lot of work on sound, assets, and the campaign this week. We’re not quite ready to show that work off just yet, but see our latest dev vlog for a bit of info about our upcoming Steam Early Access launch (that vlog was even picked up by Cliqist and N4G!)

Instead, I want to discuss our plans for Prismata’s Event mode. We deployed a few changes to the mode this week, and more are coming.

The new event mode screen, complete with detailed mouseover tooltips for each event.

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